Special: Animal companion options include wizard/sorcerer familiars.
Wild Shapes
See the Wild Shape Wiki Page for the standard statistics. Note that armor and helmets have their properties added to the wildshape, but other items do not.
Standard Wildshape
Name
STR
CON
DEX
AC
Temp HP
Size
Attack
Notes
Badger
14
18
18
21
+10
tiny
1d4 + 2
DR 5/+1, Blood Frenzy
Boar
18
18
18
19
+10
medium
1d4 + 4
Iron Horn
Brown Bear
26
22
10
14
+20
large
1d4 + 8
-
Panther
18
14
22
21
+10
medium
1d6 + 5
Exp. Retreat
Wolf
18
16
18
19
+10
medium
1d6 + 5
Fear Howl
Improved Wildshape
Name
STR
CON
DEX
AC
Temp HP
Size
Attack
Notes
Dire Badger
16
22
20
26
+20
tiny
1d8 + 3
DR 10/+2, Blood Frenzy
Dire Boar
22
20
20
24
+20
medium
1d8 + 6
DR 5/+1, Iron Horn, Find Traps
Dire Brown Bear
30
24
12
19
+40
large
1d8 + 10
DR 5/+1
Dire Panther
20
16
26
26
+20
medium
2d6 + 5
DR 5/+1, Exp. Retreat, Camouflage
Dire Wolf
22
18
20
24
+20
medium
2d6 + 6
DR 5/+1, Fear Howl, Stun Howl
Elemental Shape
Name
STR
CON
DEX
AC
Temp HP
Size
Attack
Notes
Fire
20
26
20
+5
+20
medium
2d8 + 4 + 1d8 (fire)
DR 10/+2, Burning Hands
Water
26
20
22
+5
+20
medium
2d10 + 7
DR 10/+2, Acid Arrow
Earth
30
22
10
+10
+20
large
2d10 + 10
DR 10/+2, Protection from Elements
Air
20
20
30
+10
+20
medium
2d8 + 4
DR 10/+2, Gust of Wind
Elder Elemental Shape
Name
STR
CON
DEX
AC
Temp HP
Size
Attack
Notes
Fire
24
30
20
+10
+30
medium
2d8 + 6 + 1d8 (fire)
DR 15/+3, Burning Hands, Elemental Shield
Water
30
24
22
+10
+30
medium
2d10 + 9
DR 15/+3, Acid Arrow, Acid Sheath
Earth
34
22
10
+15
+30
large
2d10 + 12
DR 15/+3 Protection from Elements, Crumble
Air
24
20
34
+15
+30
medium
2d8 + 6
DR 15/+3, Gust of Wind, Wounding Whispers
The Druid is largely unchanged, but their wild shape forms have received a modest upgrade.