Druid

A practitioner of the eldest Arts, Druids uphold the natural order.

Hit Die d8
Skill Points 4 + INT
BaB Medium
Proficiencies Druid Weapons, Medium Armor, Shields
Abilities Animal Companion, Druid Spellcasting, Wild Shape

Details

Level Feats Wild Shape Elemental Shape
1 Animal Companion, Woodland Stride - -
2   - -
3   - -
4   - -
5 Wild Shape 2 -
6   2 -
7   2 -
8   2 -
9   2 -
10 Improved Wild Shape 4 -
11   4 -
12   4 -
13   4 -
14   4 -
15 Elemental Shape 6 2
16   6 2
17   6 2
18   6 2
19   6 2
20 Elder Elemental Shape Inf. 3

Skill List: animal empathy, concentration, craft armor, craft trap, craft weapon, heal, lore, parry, persuade, spellcraft

Special: Animal companion options include wizard/sorcerer familiars.

Wild Shapes

See the Wild Shape Wiki Page for the standard statistics. Note that armor and helmets have their properties added to the wildshape, but other items do not.

Standard Wildshape

Name STR CON DEX AC Temp HP Size Attack Notes
Badger 14 18 18 21 +10 tiny 1d4 + 2 DR 5/+1, Blood Frenzy
Boar 18 18 18 19 +10 medium 1d4 + 4 Iron Horn
Brown Bear 26 22 10 14 +20 large 1d4 + 8 -
Panther 18 14 22 21 +10 medium 1d6 + 5 Exp. Retreat
Wolf 18 16 18 19 +10 medium 1d6 + 5 Fear Howl

Improved Wildshape

Name STR CON DEX AC Temp HP Size Attack Notes
Dire Badger 16 22 20 26 +20 tiny 1d8 + 3 DR 10/+2, Blood Frenzy
Dire Boar 22 20 20 24 +20 medium 1d8 + 6 DR 5/+1, Iron Horn, Find Traps
Dire Brown Bear 30 24 12 19 +40 large 1d8 + 10 DR 5/+1
Dire Panther 20 16 26 26 +20 medium 2d6 + 5 DR 5/+1, Exp. Retreat, Camouflage
Dire Wolf 22 18 20 24 +20 medium 2d6 + 6 DR 5/+1, Fear Howl, Stun Howl

Elemental Shape

Name STR CON DEX AC Temp HP Size Attack Notes
Fire 20 26 20 +5 +20 medium 2d8 + 4 + 1d8 (fire) DR 10/+2, Burning Hands
Water 26 20 22 +5 +20 medium 2d10 + 7 DR 10/+2, Acid Arrow
Earth 30 22 10 +10 +20 large 2d10 + 10 DR 10/+2, Protection from Elements
Air 20 20 30 +10 +20 medium 2d8 + 4 DR 10/+2, Gust of Wind

Elder Elemental Shape

Name STR CON DEX AC Temp HP Size Attack Notes
Fire 24 30 20 +10 +30 medium 2d8 + 6 + 1d8 (fire) DR 15/+3, Burning Hands, Elemental Shield
Water 30 24 22 +10 +30 medium 2d10 + 9 DR 15/+3, Acid Arrow, Acid Sheath
Earth 34 22 10 +15 +30 large 2d10 + 12 DR 15/+3 Protection from Elements, Crumble
Air 24 20 34 +15 +30 medium 2d8 + 6 DR 15/+3, Gust of Wind, Wounding Whispers

The Druid is largely unchanged, but their wild shape forms have received a modest upgrade.


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