Fighter
A master of all weapons, not merely one or two. The Fighter is dangerous whether armed with a sword or a butter knife.
| Hit Die | d10 |
| Skill Points | 2 + INT |
| BaB | High |
| Proficiencies | All Weapons, All Armor, Shields |
| Abilities | Weapon Mastery |
Details
| Level | Feats | Focus | Specialization | Critical |
|---|---|---|---|---|
| 1 | Exotic Weapons | Simple | - | - |
| 2 | Bonus Feat | Simple | - | - |
| 3 | Simple | - | - | |
| 4 | Bonus Feat | Simple | - | - |
| 5 | Martial | Simple | - | |
| 6 | Bonus Feat | Martial | Simple | - |
| 7 | Martial | Simple | - | |
| 8 | Bonus Feat | Martial | Simple | - |
| 9 | Martial | Simple | - | |
| 10 | Bonus Feat | All | Martial | Simple |
| 11 | All | Martial | Simple | |
| 12 | Bonus Feat | All | Martial | Simple |
| 13 | All | Martial | Simple | |
| 14 | Bonus Feat | All | Martial | Simple |
| 15 | All | All | Martial | |
| 16 | Bonus Feat | All | All | Martial |
| 17 | All | All | Martial | |
| 18 | Bonus Feat | All | All | Martial |
| 19 | All | All | Martial | |
| 20 | Bonus Feat | All | All | All |
Bonus Feat List: ambidexterity, blind fight, called shot, cleave, deflect arrows, disarm, dodge, expertise, great cleave, improved disarm, improved expertise, improved knockdown, improved parry, improved power attack, improved two-weapon fighting, improved unarmed strike, knockdown, mobility, point blank shot, power attack, rapid shot, spring attack, stunning fist, two-weapon fighting, weapon finesse, whirlwind attack
Skill List: concentration, craft armor, craft trap, craft weapon, discipline, heal, lore, listen, parry, intimidate, spot, ride, tumble
Special: Fighters gain weapon mastery feats as they progress. For example, Fighters gain Weapon Focus for all Simple weapons at first level, for all Martial weapons at fifth level, and for all Exotic weapons at tenth level.
Fighters lose their first level feat and the ability to select certain weapon feats (focus, specialization, improved critical). In exchange, they gain exotic weapons at first level and progressively advancing weapon feats.
These changes have the effect of moving Fighters away from weapon specialization builds and towards a broader selection of equipment.