Wizard
Scholars of the Weave, Wizards are unmatched in spellcraft and artifice.
| Hit Die | d4 |
| Skill Points | 2 + INT |
| BaB | Low |
| Proficiencies | Wizard Weapons, Wands |
| Abilities | Wizard Spellcasting |
Details
| Level | Feats |
|---|---|
| 1 | Scribe Scroll, Summon Familiar, Bonus Feat |
| 2 | |
| 3 | Brew Potion |
| 4 | |
| 5 | Craft Wand |
| 6 | |
| 7 | |
| 8 | |
| 9 | |
| 10 | Bonus Feat |
| 11 | |
| 12 | |
| 13 | |
| 14 | |
| 15 | |
| 16 | |
| 17 | |
| 18 | |
| 19 | |
| 20 |
Bonus Feat List: spell focus, greater spell focus
Skill List: concentration, craft armor, craft trap, craft weapon, heal, lore, spellcraft, persuasion, appraise
Special: animal companion options have been added to the familiars list, opposition schools changed (see below)
Opposition Schools
| School | Opposed School |
|---|---|
| General | None |
| Abjuration | Conjuration |
| Conjuration | Evocation |
| Divination | Conjuration |
| Enchantment | Conjuration |
| Evocation | Conjuration |
| Illusion | Conjuration |
| Necromancy | Conjuration |
| Transmutation | Conjuration |
Wizards continue to be the most versatile spellcasters. In exchange for losing their typical bonus feats, they gain crafting feats automatically, as well as two spell focus feats at levels 1 and 10.
Wizards that specialize in a school will lose access to Conjuration (summoning magic). If they specialize in Conjuration, they lose access to Evocation instead.