Ranger

A hunter of monsters, Rangers make use of poisons and traps to slay their quarry.

Hit Die d10
Skill Points 4 + INT
BaB High
Proficiencies Martial Weapons, Medium Armor, Shields
Abilities Animal Companion

Details

Level Feats
1 Ambidexterity, Two Weapon Fighting, Woodland Stride
2  
3  
4 Animal Companion
5 Bonus Feat
6  
7  
8 Improved Two Weapon Fighting
9  
10 Bonus Feat
11  
12  
13  
14  
15 Bonus Feat
16  
17  
18  
19  
20 Bonus Feat

Bonus Feat List: point blank shot, rapid shot, rapid reload, favored enemy, weapon finesse, use poison, weapon focus (shortbow, longbow)

Skill List: animal empathy, concentration, craft armor, craft trap, craft weapon, disable trap, discipline, heal, hide, listen, lore, move silently, parry, ride, search, set trap, spot, tumble

Special: Animal companion options include wizard/sorcerer familiars. Favored Enemy can be taken as a standard feat.

Rangers lose access to spellcasting, but retain their core concept as skilled and dextrous combatants. They are no longer constrained to light armor while dual-wielding, and receive bonus feats every four levels.


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