Paladin
A holy knight with consecrated arms, Paladins levy their powers against the fell and the foul.
| Level | Feats |
|---|---|
| 1 | Turn Undead |
| 2 | |
| 3 | |
| 4 | |
| 5 | Bonus Feat |
| 6 | |
| 7 | |
| 8 | |
| 9 | |
| 10 | Bonus Feat |
| 11 | |
| 12 | |
| 13 | |
| 14 | |
| 15 | Bonus Feat |
| 16 | |
| 17 | |
| 18 | |
| 19 | |
| 20 | Bonus Feat |
Hit die: d10
Proficiencies: armor (light, medium, heavy), shields, weapons (simple, martial)
Skill points: 2 + int modifier ( (2 + int modifier) * 4 at 1st level)
BaB Progression: +1 / level (High)
Skill List: concentration, craft armor, craft trap, craft weapon, discipline, heal, lore, parry, persuade, ride, taunt
Spellcasting: charisma-based, spontaneous, modified spell list
Bonus Feats: aura of courage, divine grace, divine might, divine shield, divine health, vermin turning, elemental turning, construct turning, outsider turning, empowered turning, extra turning, extra smiting, smite evil
Special: alignment options now include lawful neutral, neutral good, and true neutral
Spell List
| Level | Healing | Protection | Justice |
|---|---|---|---|
| 0 | Cure Minor Wounds | Light | Bless |
| 1 | Cure Light Wounds | Protection from Evil | Bless Weapon |
| 2 | Remove Disease | Shield of Faith | Divine Favor |
| 3 | Cure Serious Wounds | Magic Circle Against Evil | Darkfire |
| 4 | Neutralize Poison | Death Ward | Holy Sword |
Spell Progression
| Level | 0 | I | II | III | IV |
|---|---|---|---|---|---|
| 1 | 3 | - | - | - | - |
| 2 | 3 | - | - | - | - |
| 3 | 3 | 1 | - | - | - |
| 4 | 3 | 1 | - | - | - |
| 5 | 3 | 1 | - | - | - |
| 6 | 3 | 2 | 1 | - | - |
| 7 | 3 | 2 | 1 | - | - |
| 8 | 3 | 2 | 1 | - | - |
| 9 | 3 | 3 | 2 | 1 | - |
| 10 | 3 | 3 | 2 | 1 | - |
| 11 | 3 | 4 | 2 | 1 | - |
| 12 | 3 | 4 | 3 | 2 | 1 |
| 13 | 3 | 4 | 3 | 2 | 1 |
| 14 | 3 | 4 | 4 | 2 | 1 |
| 15 | 3 | 4 | 4 | 3 | 2 |
| 16 | 3 | 4 | 4 | 3 | 2 |
| 17 | 3 | 4 | 4 | 3 | 2 |
| 18 | 3 | 4 | 4 | 4 | 3 |
| 19 | 3 | 4 | 4 | 4 | 3 |
| 20 | 3 | 4 | 4 | 4 | 3 |
The Revised Paladin is is very similar to their 3E counterpart.
The new Paladin is a 'magic knights' that supplements their martial talents with divine spells. Unlike the original version of the class, Revised Paladins are spontaneous Charisma spellcasters. Their abilities no longer depend on a high Wisdom score.